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LCC for Unity User Manual · Changelog

v2.2.10 (2026.09.15)

Chapter 17.2 / 17Manual version v2.3.0English


Major Updates

  • All Render Features have been upgraded to the new RenderGraph framework.

New Features

  • Support for projected decals and decal occlusion.
  • Support for querying the loading and rendering progress of each frame in real time for large scenes.
  • Render layers (Layer) support independent control for simultaneous multi-camera rendering.
  • Support for dynamically adjusting the small-point Culling filtering parameters.
  • Added Unity 6000.5 LTS support.
  • Optimized the UPM package size, greatly reducing the package footprint.

Bug Fixes

  • Fixed a sorting bug for large scenes under the Direct3D11 graphics API.
  • Fixed minor memory leaks caused by multiple scene switches.
  • Optimized raycasting and shadow casting performance.
  • Fixed other issues.

Removed

  • None

This chapter is from the official XGRIDS user manual. Official source (opens in a new tab) · Updated:

XGRIDS Türkiye

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