Skip to content
TREN
Atlıhan Harita

LCC Scene Editor User Manual

Global Toolbar

Chapter 10 / 25Manual version v2.5.0English

The global toolbar is located in the upper-right area of the 3D viewport and provides quick access to scene display options and common functions.

Global Toolbar

Global Toolbar

Undo / Redo

The toolbar provides Undo and Redo buttons:

  • Active state: Button is enabled; click to undo/redo
  • Grayed out: No actions available to undo/redo, or the current mode does not support undo

Shortcuts: Ctrl+Z (Undo), Ctrl+Y / Ctrl+Shift+Z (Redo)

Render Quality (V2.2 Update)

As of V2.2, render settings have been moved to the Settings panel → Rendering group, with Shadow, DLSS, and Rendering Mode (MIP/Non-MIP) added as configurable options. See Settings.

Collision

When enabled, navigating the scene simulates a realistic walking experience — walls, floors, and other objects block movement. When disabled, you can pass through all objects freely.

Environment Data

Show or hide the model's built-in ambient lighting information. When enabled, the scene displays more realistic lighting.

Note: Only one model's environment data can be active at a time. Enabling the skybox automatically disables environment data.

Capture Trajectory

Show or hide the scanning device's capture path, making it easy to see which areas were scanned.

Grid

Display a reference grid at the base of the model to help judge position and scale.

Camera Speed

Adjust how fast you move through the scene. Increase for large scenes; decrease for detailed inspection.

How to adjust:

  • Drag the speed slider in the toolbar (range: 1–100)
  • Shortcut: Ctrl + mouse wheel

Note: Speed settings are saved automatically and persist across all projects.

Spawn Point

The spawn point is the starting position each time you enter a scene. Click to instantly jump back to the spawn point.

As of V2.2, spawn point data is stored bound to the LCC file and travels with it. See Spawn Point.

Point Cloud Toggle

Switch the scene from normal rendering to point cloud display mode to inspect data distribution and scan density. Click again to return to normal rendering.

View Mode Toggle

Switch between scene navigation modes:

ModeBest ForControls
First-PersonImmersive browsing, simulating on-site walkingW A S D to move, mouse to look
PivotInspecting details around a focal pointLeft-drag to orbit, right-drag to pan, scroll to zoom
AvatarWalking through the scene as a virtual characterClick ground to move, auto-pathfinding

Screenshot

Capture the current view as an image for reports or sharing.

Steps:

  1. Click the screenshot button
  2. Select the aspect ratio
  3. Adjust the angle and click to capture
  4. The photo is automatically saved to the Media folder in the asset list; right-click to export

Height Filter

Hide scene content above or below a specified height range to isolate a single floor or area.

Steps:

  1. Click the height filter button
  2. Drag the top/bottom sliders to set the visible height range
  3. Click the button again to exit

This chapter is from the official XGRIDS user manual. Official source (opens in a new tab) · Updated:

XGRIDS Türkiye

We're With You During Setup and in the Field

Atlıhan Harita provides training and technical support for device setup, firmware updates, software use, and field applications. Send us your question and our specialist will get back to you.

+90 216 546 0804